discord: @cinfulsinamon


cinfulsinamon's

Model Comisssions

I have solid Unity and Blender skills for VRC avatars after working with them since 2020 and helping many VTuber and VRChat friends set up models, create new ones, and modify existing ones. While I don't plan on doing full scratch modeling, I am more than willing to offer that help around and am well versed in everything from reshaping models to advanced Unity animator setup. This directory is not exhaustive, so feel free to ask about other things like VRM modification or even Beat Saber model ports.

Please check the TOS before contacting me for any commissions. Prices listed are starting prices.

Some images in the galleries will link out to video clips if clicked to show more detail.

To request a commission you may fill out the form linked below, DM me on Twitter or Discord, or send an email to [email protected] with your commission details. If you do not get a response within 3 days, feel free to send another message.



TOS

Prices listed are starting prices, additional costs will be noted up front.

Please reach out before making any asset purchases. I can't help you if you buy something designed for a different game/engine and policies vary by creator.

Proof of purchase for paid avatars and assets must be provided, and commercial rights verified for any content creation intended models.

Proof of age will be required for any NSFW comissions/features/assets.

Payments will be handled through PayPal. No other payment methods will be accepted. The payment address is [email protected], or you can use the link paypal.me/cinfulsinamon

I reserve all rights to deny a commission for any reason.

Partial payment up front will be required for any commission over $20.

Additional Assets

If you just need a singular asset added to an existing model of yours, I can get that done. Whether it be a springjoint, an accessory, a piece of clothing, or fancy systems like cloning or ragdoll ones, I can set them up properly with all necessary parameters, toggles, and animator merging.
The base price is for assets requiring very little setup or clothing/accessories not requiring much resculpting.

NOTE: This is for adding existing assets you've purchased from another creator, not for me to create said assets. I can do some creation, but that will be at an extra fee.

Material Work

Need your materials looking good? Want some AudioLink added to your avatar? Maybe some funky dissolves or hue shifts? I can tweak materials to get the look you're going for. I'm most familiar with Poiyomi, but can tweak materials using other shaders as well.
The base price is for single material setup, either taking a texture only material and adding effects to it (see first example) OR designing special effect materials (see second example). If you want one thing like AudioLink set up on multiple materials, that may qualify for the base price.

NOTE: I am not a texture artist. I can do some simple edits and create masks for applying effects, not re-texture things.

VRM to VRChat

If you already have a personal model in VRM format, it can be converted to a VRChat model. I will set up your model as a VRChat avatar including any fixes like VRoid posture (no crossed knees) and combining meshes. I can also optimize the model to Good or Medium rank for use at events or parties if it is not already there.

I DID NOT MAKE ANY OF THE PICTURED MODELS, these are just a few I helped get into VRC/optimized. Additional charges may apply for porting toggles, merging model variants (if you have multiple outfits on the same base model for example), difficult optimizations, or other features as necessary.

Optimization

If you've ever been to a VRChat event instance, been a performer for a group, or even joined certain RP groups you may know that many of them have restrictions on your avatar's performance rank and stats. Even outside of events, sometimes you may notice your frame rate drops when you change into certain models or have too many other people shown. I can trim out extra features, materials, meshes, and polygons to fit your models into better performance ranks, so you can be your preferred model in more places or even just contribute a little less to lower frame rates.

Quest Conversion

If you want Quest users to be able to see your uploaded avatars, you currently have two options: use the website to generate an Impostor for it, or manually upload it for Android. Impostors are the preferred method now as they are more performant and can better capture your avatar's current state, but they don't hold up at close proximity. I can convert your existing avatar to a quest compatible one so people can manually show your avatar for that increased fidelity.

NOTE: I will not be optimizing the model to fit within any limits other than the download size and VRAM limits for quest. Due to poly count, you will still be rated Very Poor and Quest users will need to manually show your avatar. Additionally, custom shaders, shader effects like hue shifts and dissolves, and transparent materials are not possible on Quest. This is mostly to allow friends to be able to see you in slightly better quality.

Custom Model Assembly

There are many different body bases, heads, clothing sets, and more available to purchase from creators on Gumroad, Payhip, Jinxxy, and more. If you're looking to get a custom model assembled from those pieces, I can help with that. I will fit heads to body bases, merge on clothes with appropriate re-sculpting to not clip with each other, and set up the model in Unity if so desired. I can do some simple and minor base edits, or splice on things like alternate limbs as well.
The base price is for attaching a head, hair, optional ears and tail, and a single simple outfit to a base. Additional assets will start at $5 depending on complexity. Simple accessories like rings, piercings, or other single attachment point assets will be grouped together in cost.

VRChat to VRM

I can convert your VRChat avatar to VRM format to use in any programs to support it like LIV, VNyan, VSeeFace, or games with VRM mods or importers.
If you plan to use this model for streaming, commercial rights are necessary.
The base price includes a basic VRM convert, with all materials converted to Standard or MToon shaders plus blendshape setup. If you model has ARKit blendshapes, they will be enabled.
For an additional cost, you can additionally get a VSFAvatar conversion which allows custom shaders like Poiyomi, custom animations, and extra components like constraints and particle systems that can allow avatar based props to work in VSeeFace or VNyan. This file will only work in those two programs however.